[She hadn't wanted to assume but she wasn't surprised either.]
There's this sort of game where I'm from called roleplaying games. In them, you play through a story as a character, usually you'd be fighting monsters and how strong your character is, is determined by their stats...things like attack, defense, magic, speed... [She raises a finger for each one...then waves her hand because...she's pretty sure there's enough to give someone the point!] ...stuff like that! A debuff is an attack or an item that causes your stats to fall temporarily.
Status ailments are things like poison or confusion or...um. Blindness? It affects your character's ability to fight in the game.
[And here is the part that she finds a little crazy herself. The flower on her head turns slightly blue for uncertainty before it returns to the previous colour.]
Since this place reminds me of one of those, it makes sense that this [She gestures at the flower on her head.] might cause one of those.
it happens to all of us
[She hadn't wanted to assume but she wasn't surprised either.]
There's this sort of game where I'm from called roleplaying games. In them, you play through a story as a character, usually you'd be fighting monsters and how strong your character is, is determined by their stats...things like attack, defense, magic, speed... [She raises a finger for each one...then waves her hand because...she's pretty sure there's enough to give someone the point!] ...stuff like that! A debuff is an attack or an item that causes your stats to fall temporarily.
Status ailments are things like poison or confusion or...um. Blindness? It affects your character's ability to fight in the game.
[And here is the part that she finds a little crazy herself. The flower on her head turns slightly blue for uncertainty before it returns to the previous colour.]
Since this place reminds me of one of those, it makes sense that this [She gestures at the flower on her head.] might cause one of those.